> ## Documentation Index
> Fetch the complete documentation index at: https://docs.wji.ai/llms.txt
> Use this file to discover all available pages before exploring further.

# Image presets and storyboards

> One-click sketches, character sheets, storyboard grids, and multi-angle sets.

Image, dataset, and bundle nodes carry a set of one-click generation presets. Each one is a prepared
prompt applied to the node's image, so you do not have to write it yourself.

## The ten presets

<Frame caption="Storyboard tools and generation presets on an image node">
  <img src="https://mintcdn.com/wji/1nwL1jaWRdmAhYLq/images/infinite-canvas/preset-menu-01.png?fit=max&auto=format&n=1nwL1jaWRdmAhYLq&q=85&s=7d42e84b655f13dd1589fe2b3cb41927" alt="Menu on an image node listing sketch, character sheet, storyboard grid, and multi-angle presets" width="1600" height="900" data-path="images/infinite-canvas/preset-menu-01.png" />
</Frame>

<Columns cols={2}>
  <Card title="Image to sketch" icon="pencil">
    Turns a finished image into a line drawing.
  </Card>

  <Card title="Character sheets" icon="user">
    Three variants: a base sheet, an expressions sheet, and a lighting-setup sheet.
  </Card>

  <Card title="Storyboard grids" icon="table-cells">
    2×2, 3×3, and 4×4. Each cell is a different shot, using a prepared cinematic storyboard prompt.
  </Card>

  <Card title="Multi-angle grids" icon="cube">
    2×2, 3×3, and 4×4. Each cell is the same subject from a different angle.
  </Card>
</Columns>

Find them under **Storyboard tools** and **Generation presets** on the node toolbar, or under
**More** when you drag out from a `+` handle.

**Presets work on a multi-selection.** Select a row of character images and generate character
sheets for all of them in one action.

## Storyboards from text

A text node can produce a storyboard grid directly, without an image to work from. The node's
content becomes the shot description.

If the text node is empty you are told so rather than getting an empty grid.

## The storyboard builder

<Frame caption="The storyboard builder">
  <img src="https://mintcdn.com/wji/1nwL1jaWRdmAhYLq/images/infinite-canvas/storyboard-builder-01.png?fit=max&auto=format&n=1nwL1jaWRdmAhYLq&q=85&s=566837a225f97571c4364fef0b3e9e00" alt="Storyboard builder dialog with available frames on one side and a reorderable selection on the other" width="1600" height="900" data-path="images/infinite-canvas/storyboard-builder-01.png" />
</Frame>

Opened from an image, dataset, or bundle node, the **storyboard builder** is a dialog for assembling
frames rather than generating one grid.

Inside it you can filter the available frames, drag frames into a selection, and reorder that
selection by dragging. When you finish, generated images are placed as new image nodes just to the
right of the source node.

## Upscaling a cell

Grid cells are a fraction of the full image's resolution. Each cell's menu offers **Upscale to 2K**
and **Upscale to 4K**, which crops that cell and regenerates it at size.

<Note>
  Cell upscaling depends on a specific model being available to your account. If it is missing, WJI
  says so rather than substituting another model.
</Note>

<Tip>
  Generate a 3×3 storyboard to decide coverage, pick the two or three frames that work, upscale
  those, and throw the rest away. Grids are for deciding, not for delivering.
</Tip>
